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Cross Compilation Adventures with Rust

 ·  โ˜• 6 min read  ·  โœ๏ธ Nishant
Cross Compilation Adventures Rust

This post is part of the series Cross Compilation Adventures. Read the first part here to know about the premise of this series.

TLDR; I want to build cross platform CLI utility tools. Being able to cross compile from my laptop is a required.

Rust has been on my radar for picking up as a new programming language to learn for some time now. It is said to be comparable to C/C++ in memory footprint and performance while providing robust memory safety. Rust was initially written for a personal project and later to power the browser engine for Mozilla, named Servo, but quickly became clearly that as a programming language it can be used to solve problems and build robust software outside of the original goal it was built for. This is why it looks quite promising to build a CLI utility tool.

Generally speaking about Rust:

Rust is a language that emphasizes memory safety without sacrificing performance. Developed by Mozilla Research, it provides fine-grained control over system resources and supports cross-compilation, resulting in efficient, safe executables. Rust’s ownership and borrowing system manages memory safely without explicit operations, reducing errors like null pointer dereferences and data races. Additionally, Rust’s just-in-time (JIT) compilation feature enables optimization at compile time, further improving performance. With a growing ecosystem of libraries, frameworks, and tools, Rust is becoming a popular choice for developers seeking reliable and efficient software development.

Sounds good! Let’s dive into building a very basic CLI tool.

You will build the same example as in the last post.

A good example to showcase would be to build a CLI tool that can convert from ยฐC to F and vice versa. Our tool will take an input for value and the unit to be converted to, then output would be converted temprature value.

NOTE: I am using macOS (M2 Pro, Apple Silicon), so the instructions follow through using that only. However the steps should work on all platform with little tweaks.

First we need to install rust. Open your Terminal app and execute the command

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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

Once installed, you should have access to rustc compiler in your Terminal. If not restart your session or open a new Terminal window so it is loaded in the PATH. Follow through next steps

  • Create a file named run.rs.

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    touch run.rs
    
  • Add the below code to the run.rs file and save the file.

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    use std::env;
    
    fn celsius_to_fahrenheit(celsius: f64) -> f64 {
        celsius * 9.0 / 5.0 + 32.0
    }
    
    fn fahrenheit_to_celsius(fahrenheit: f64) -> f64 {
        (fahrenheit - 32.0) * 5.0 / 9.0
    }
    
    fn main() {
        let args: Vec<String> = env::args().collect();
    
        if args.len() != 3 {
            eprintln!("Usage: ./run <value> <unit_to_convert_to>");
            std::process::exit(1);
        }
    
        let value: f64 = args[1].parse().unwrap();
        let unit: String = args[2].to_uppercase();
    
        if value == 0.0 && args[1] != "0" {
            eprintln!("Invalid temperature value.");
            std::process::exit(1);
        }
    
        let converted_temperature: f64;
    
        if unit == "C" {
            converted_temperature = celsius_to_fahrenheit(value);
        } else if unit == "F" {
            converted_temperature = fahrenheit_to_celsius(value);
        } else {
            eprintln!("Invalid unit. Please use C or F.");
            std::process::exit(1);
        }
    
        println!("Converted temperature: {:.2}{}", converted_temperature, if unit == "C" { " ยฐF" } else { " ยฐC" });
    }
    

    I am not going to explain this code as it is simple and self explanatory.

    To understand and learn the language you can use Learn X in Y minutes: Rust ๐Ÿš€

  • Now to compile, execute the rustc compiler with the run.rs source file:

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    rustc run.rs
    

    You should now have a binary generated in the same directory with the same name as the rs file i.e run

    run

    NOTE: I use dust CLI tool to list files in directory with their sizes.


    TIP:
    You can generate an optimized binary for size by passing -C opt-level=z -C link-arg=-s -C codegen-units=1 -C lto flags at the time of compilation. i.e

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    rustc -C opt-level=z -C link-arg=-s -C codegen-units=1 -C lto run.rs
    

    Result is just a smaller binary. Here

    1. opt-level=z : Optimize for smaller binary size
    2. link-arg=-s : Strip symbol infomration
    3. codegen-units=1 : Increase compile time, but smaller size
    4. lto: Link time optimizations

    run optimized for size


    You can generate an optimized binary for speed by passing -C opt-level=3 flags at the time of compilation. i.e

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    rustc -C opt-level=3 run.rs
    

    Result is a binary that is more performant.
    run optimized for speed

  • Time to execute our generated run binary file:

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    โฏ ./run
    Usage: ./run <value> <unit_to_convert_to>
    

    Didn’t work ๐Ÿ™„, but we have a helpful message stating how to use the CLI tool ๐Ÿ˜Š

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    โฏ ./run 49 C                         
    Converted temperature: 120.2ยฐC
    

Done! That was a super quick intro to working with Rust Compiler and Rust Language in less than 5 mins ๐Ÿ˜…

But we aren’t done yet. This generated binary would work on *nix systems. I mentioned earlier that I would like to have cross-(platform + compilation).

Rust allows to do that easily. Infact it has a very extensive list of platforms it supports compilation to.Since we already have *nix compatible binary i.e Linux and macOS are sorted for us. We need to cross compile to a format that Windows understands i.e exe/executable. Let’s do that next.

  • First install the necessary target using rustup:

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    rustup target add x86_64-pc-windows-gnu
    
  • Install the mingw-w64 toolchain using homebrew for macOS:

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    brew install mingw-w64
    
  • Compile the run.rs file with --target x86_64-pc-windows-gnu flag:

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    rustc --target x86_64-pc-windows-gnu run.rs
    

    You should now have a .exe binary generated in the same directory with the same name as the rs file i.e run.exe

    run.exe

    TIP: You can generate an optimized binary by passing -C opt-level=z -C link-arg=-s -C codegen-units=1 -C lto flags at the time of compilation. i.e

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    rustc --target x86_64-pc-windows-gnu -C opt-level=z -C link-arg=-s -C codegen-units=1 -C lto run.rs
    

    Result is a smaller binary, but the reduction is quite considerable ๐Ÿ˜ฎ
    run.exe optimized


    NOTE: In order to run this .exe file, you need to either execute this on Windows directly or if on a *nix system then make use of Wine.

Thats it. I think Rust Language pretty much does what I wanted to get out of it:

โœ… Generate cross-platform binaries
โœ… Can cross-compile to platforms
โœ… Easy syntax, so maintainable code

All check boxes ticked is good ๐Ÿ˜Š

Something to note though, Rust comes quite close to my findings with nim-lang. It has an added advantage of supporting more number of platforms it can compile to (more than Go lang). Rust is being adopted in many critical codebases such as Android and Linux Kernel.
With Rust, there is good community support/resources and this language is known than Nim language amongst devs. I would definitely consider it as one to write CLI apps.

BONUS: There is a nice book about building CLI apps using Rust that you can read here

I’ll be trying this approach of evaluating more languages in the future. You can find the code for this post here.

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Nishant Srivastava
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Nishant
๐Ÿ‘จโ€๐Ÿ’ป Android Engineer/๐Ÿงข Opensource enthusiast

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